- KorndorStaffeux retraité
- Nombre de messages : 4959
Age : 111
Localisation : Erem Vehyx
Distinction : Champion de boxe et au lit ! :O [Wax]
Être Mythique [Mister]
Papi Korndor qui a l'ostéoporose [Skillo]
Soldat Ikéa [Coco']
Un bonhomme, un vrai ! [Neresis]
Vieillard acariâtre [Didier Gustin]
Date d'inscription : 16/12/2007
Bordure aux facesets
Mar 26 Fév 2008 - 10:23
Nom du script: Quick Face Border
Auteur:woratana (Encore lui oui )
Script à placer au dessus du script main (Peut importe le nom).
Il permet de placer une bordure autour des Facesets.
![Bordure aux facesets Facebor2](https://2img.net/h/woratana.fileave.com/facebor2.jpg)
Voici la version 1.5 du script.
![Bordure aux facesets Facborcustom](https://2img.net/h/woratana.fileave.com/facborcustom.jpg)
Et voici la bordure custom de l'exemple.
![Bordure aux facesets Borderpic](https://2img.net/h/woratana.fileave.com/borderpic.png)
[Pris sur le forum de notre partenaire, RMVX love]
Auteur:woratana (Encore lui oui )
Script à placer au dessus du script main (Peut importe le nom).
Il permet de placer une bordure autour des Facesets.
![Bordure aux facesets Facebor2](https://2img.net/h/woratana.fileave.com/facebor2.jpg)
- Code:
# ● [VX] ◦ Quick Face Border ◦
#------------------------------------------------------------------------------
# ◦ by Woratana [woratana@hotmail.com]
# ◦ Thaiware RPG Maker Community
# ◦ Released Date: 22/02/2008
# ◦ Mini traduction de Jean Monos. (Pas besoin de me créditer mais Woratana oui!
#------------------------------------------------------------------------------
#===============================================================
#
# rpgmakervx.1fr1.net
#
#===============================================================
class Window_Base < Window
#------------------------------
# Paramètre de départ du script SCRIPT
#---------------------------
BORDER_SKIN = "Window" # Nom du " Window Skin" pour les bords
BORDER_OPACITY = 255 # Opacité des bords (0 - 255)
# (true/false)
USE_BORDER_IN_MENU = true
USE_BORDER_IN_MESSAGE = true
USE_BORDER_IN_STATUS_WINDOW = true
USE_BORDER_IN_NAME_WINDOW = true
#------------------------------
# Fin des paramètres
#---------------------------
alias wor_facbor_winbas_ini initialize
alias wor_facbor_winbas_dis dispose
alias wor_facbor_winbas_draf draw_face
def initialize(x, y, width, height)
wor_facbor_winbas_ini(x, y, width, height)
@border = Array.new
end
def dispose
if @border != []
for i in 0..@border.size - 1
@border[i].dispose if !@border[i].nil?
end
end
wor_facbor_winbas_dis
end
def draw_face(face_name, face_index, x, y, size = 96)
if ($scene.is_a?(Scene_Menu) and USE_BORDER_IN_MENU) or ($scene.is_a?(Scene_Map) and USE_BORDER_IN_MESSAGE) or ($scene.is_a?(Scene_Status) and USE_BORDER_IN_STATUS_WINDOW) or ($scene.is_a?(Scene_Name) and USE_BORDER_IN_NAME_WINDOW)
@border[@border.size] = Window_Border.new(self.x + x + 16,self.y + y + 16,96,96)
end
wor_facbor_winbas_draf(face_name, face_index, x, y, size)
end
end
$worale = {} if !$worale
$worale["FaceBorder"] = true
class Window_Border < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
self.windowskin = Cache.system(BORDER_SKIN)
self.opacity = BORDER_OPACITY
self.back_opacity = 0
self.z = 500
end
end
Voici la version 1.5 du script.
![Bordure aux facesets Facborcustom](https://2img.net/h/woratana.fileave.com/facborcustom.jpg)
Et voici la bordure custom de l'exemple.
![Bordure aux facesets Borderpic](https://2img.net/h/woratana.fileave.com/borderpic.png)
- Code:
#============================================================
# ● [VX] ◦ Quick Face Border ◦
#------------------------------------------------------------
# ◦ by Woratana [woratana@hotmail.com]
# ◦ Thaiware RPG Maker Community
# ◦ Released Date: 23/02/2008
# - Mini traduction de Jean Monos.
#------------------------------------------------------------
# Version 1.5
# - Edited Window_Message Bug
# - You can use custom image for border
#------------------------------------------------------------
class Window_Base < Window
#------------------------------
# START SETUP SCRIPT
#---------------------------
BORDER_MODE = 0 # Change le mode affichage(0: Use Windowskin, 1:Custom)
BORDER_SKIN = "Window" # Non de l'image windowskin en mode 0 (Mode 0)
BORDER_IMAGE = "borderpic" # Nom de l'image custom en mode (Mode 1)
# L'image custome doit être dans le dossier "Graphics/Pictures" et être en 96 x 96 pixel
BORDER_OPACITY = 255 # Opacité de la bordure (0 - 255)
# (true/false)
USE_BORDER_IN_MENU = true
USE_BORDER_IN_MESSAGE = true
USE_BORDER_IN_STATUS_WINDOW = true
USE_BORDER_IN_NAME_WINDOW = true
#------------------------------
# END SETUP SCRIPT
#---------------------------
alias wor_facbor_winbas_ini initialize
alias wor_facbor_winbas_dis dispose
alias wor_facbor_winbas_draf draw_face
def initialize(x, y, width, height)
wor_facbor_winbas_ini(x, y, width, height)
@border = Array.new
end
def dispose
delete_border if @border != []
wor_facbor_winbas_dis
end
def draw_face(face_name, face_index, x, y, size = 96)
if ($scene.is_a?(Scene_Menu) and USE_BORDER_IN_MENU) or ($scene.is_a?(Scene_Map) and USE_BORDER_IN_MESSAGE) or ($scene.is_a?(Scene_Status) and USE_BORDER_IN_STATUS_WINDOW) or ($scene.is_a?(Scene_Name) and USE_BORDER_IN_NAME_WINDOW)
if BORDER_MODE == 0
@border.push Window_Border.new(self.x + x + 16,self.y + y + 16,96,96)
elsif BORDER_MODE == 1
id = @border.size
@border[id] = Sprite.new
@border[id].bitmap = Cache.picture(BORDER_IMAGE)
@border[id].x = self.x + x + 16
@border[id].y = self.y + y + 16
@border[id].z = 500
end
end
wor_facbor_winbas_draf(face_name, face_index, x, y, size)
end
def delete_border
for i in 0..(@border.size - 1)
if BORDER_MODE == 0 and !@border[i].nil?
@border[i].dispose
elsif BORDER_MODE == 1 and !@border[i].nil?
@border[i].bitmap.dispose
@border[i].dispose
end
end
@border = []
end
end
$worale = {} if !$worale
$worale["FaceBorder"] = true
class Window_Border < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
self.windowskin = Cache.system(BORDER_SKIN)
self.opacity = BORDER_OPACITY
self.back_opacity = 0
self.z = 500
end
end
class Window_Message < Window_Selectable
alias wor_facbot_winmsg_upd update
def update
wor_facbot_winmsg_upd
if @closing and @border != []
delete_border
end
end
end
[Pris sur le forum de notre partenaire, RMVX love]
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