- HonorMembre
- Nombre de messages : 149
Age : 32
Distinction : aucune
Date d'inscription : 07/07/2014
Keyboard Config (YEP)
Dim 9 Mai 2021 - 14:46
Si quelqu'un peut m'envoyer ce plugin "Keyboard Config (YEP)" ça serait cool, j'suis embêté dans mon système je veux juste pouvoir changer la touche Action qui est "Entrée" par "A"
- crackerwoodMembre
- Nombre de messages : 364
Age : 39
Localisation : Derrière son pc y parait
Distinction : aucune
Date d'inscription : 03/08/2008
Re: Keyboard Config (YEP)
Dim 9 Mai 2021 - 22:01
Salut. Tu demandes beaucoup de plugin de Yanfly
- Code:
//=============================================================================
// Yanfly Engine Plugins - Keyboard Configuration
// YEP_KeyboardConfig.js
//=============================================================================
var Imported = Imported || {};
Imported.YEP_KeyboardConfig = true;
var Yanfly = Yanfly || {};
Yanfly.KeyConfig = Yanfly.KeyConfig || {};
Yanfly.KeyConfig.version = 1.04;
//=============================================================================
/*:
* @plugindesc v1.04 Allows players to adjust their button configuration
* for keyboards.
* @author Yanfly Engine Plugins
*
* @param ---General---
* @default
*
* @param Command Name
* @parent ---General---
* @desc This is the option name that appears in the main menu.
* @default Keyboard Config
*
* @param Button Events
* @parent ---General---
* @desc Requires YEP_ButtonCommonEvents. This is a list of common
* events you can bind to key presses. Separate with a space.
* @default 1 2 3
*
* @param Button Events List
* @parent ---General---
* @type number[]
* @desc Requires YEP_ButtonCommonEvents. This is a list of common
* events you can bind to key presses. MV 1.5.0+
* @default []
*
* @param ---Help Text---
* @default
*
* @param Key Help
* @parent ---Help Text---
* @desc This is the help message that will display for keys.
* @default Change the configuration of this key?
*
* @param Default Layout
* @parent ---Help Text---
* @desc This is the text for switching to the default layout.
* @default Default Keyboard Layout
*
* @param Default Help
* @parent ---Help Text---
* @desc This is the help message that will display for keys.
* @default Reverts your keyboard setting to the default setup.
*
* @param WASD Layout
* @parent ---Help Text---
* @desc This is the text for switching to the WASD layout.
* @default WASD Movement Layout
*
* @param WASD Help
* @parent ---Help Text---
* @desc This is the help message that will display for WASD.
* @default Changes your keyboard to WASD movement.
*
* @param Finish Config
* @parent ---Help Text---
* @desc This is the text for finishing with keyboard configuration.
* @default Finish Configuration
*
* @param Finish Help
* @parent ---Help Text---
* @desc This is the help message that will display for Finish.
* @default Are you done configuring your keyboard?
*
* @param Assigned Color
* @parent ---Help Text---
* @type number
* @min 0
* @max 31
* @desc This is the background color of a key that's assigned.
* @default 21
*
* @param Action Color
* @parent ---Help Text---
* @type number
* @min 0
* @max 31
* @desc This is the text color of an assigned action.
* @default 4
*
* @param Clear Text
* @parent ---Help Text---
* @desc This is the Clear action will appear for the config text.
* @default Clear
*
* @param ---Key Names---
* @default
*
* @param OK Key
* @parent ---Key Names---
* @desc This is the OK action will appear on a key.
* @default OK
*
* @param OK Text
* @parent ---Key Names---
* @desc This is the OK action will appear for the config text.
* @default OK / Talk
*
* @param Escape Key
* @parent ---Key Names---
* @desc This is the Escape action will appear on a key.
* @default X
*
* @param Escape Text
* @parent ---Key Names---
* @desc This is the Escape action will appear for the config text.
* @default Cancel / Menu
*
* @param Cancel Key
* @parent ---Key Names---
* @desc This is the Cancel action will appear on a key.
* @default Cancel
*
* @param Cancel Text
* @parent ---Key Names---
* @desc This is the Cancel action will appear for the config text.
* @default Cancel
*
* @param Menu Key
* @parent ---Key Names---
* @desc This is the Menu action will appear on a key.
* @default Menu
*
* @param Menu Text
* @parent ---Key Names---
* @desc This is the Menu action will appear for the config text.
* @default Menu
*
* @param Shift Key
* @parent ---Key Names---
* @desc This is the Shift action will appear on a key.
* @default Dash
*
* @param Shift Text
* @parent ---Key Names---
* @desc This is the Shift action will appear for the config text.
* @default Dash
*
* @param PageUp Key
* @parent ---Key Names---
* @desc This is the PageUp action will appear on a key.
* @default PgUp
*
* @param PageUp Text
* @parent ---Key Names---
* @desc This is the PageUp action will appear for the config text.
* @default Page Up
*
* @param PageDown Key
* @parent ---Key Names---
* @desc This is the PageUp action will appear on a key.
* @default PgDn
*
* @param PageDown Text
* @parent ---Key Names---
* @desc This is the PageUp action will appear for the config text.
* @default Page Down
*
* @param Left Key
* @parent ---Key Names---
* @desc This is the Left action will appear on a key.
* @default ◄
*
* @param Left Text
* @parent ---Key Names---
* @desc This is the Left action will appear for the config text.
* @default Move ◄ Left
*
* @param Up Key
* @parent ---Key Names---
* @desc This is the Up action will appear on a key.
* @default ▲
*
* @param Up Text
* @parent ---Key Names---
* @desc This is the Up action will appear for the config text.
* @default Move ▲ Up
*
* @param Right Key
* @parent ---Key Names---
* @desc This is the Right action will appear on a key.
* @default ►
*
* @param Right Text
* @parent ---Key Names---
* @desc This is the Right action will appear for the config text.
* @default Move ► Right
*
* @param Down Key
* @parent ---Key Names---
* @desc This is the Down action will appear on a key.
* @default ▼
*
* @param Down Text
* @parent ---Key Names---
* @desc This is the Down action will appear for the config text.
* @default Move ▼ Down
*
* @help
* ============================================================================
* Introduction
* ============================================================================
*
* This plugin allows players to change their keyboard configuration from the
* in-game Options menu provided that they're using a computer to play the
* game and not from a mobile device. The "Keyboard Config" option will send
* the player to a different screen where they can assign actions to each of
* the allowed keys on the keyboard.
*
* Certain measures are made to prevent the player from locking himself or
* herself in the configuration screen. These measures are that the Enter keys
* and arrow keys cannot be changed. Almost every other key is capable of being
* changed to something of the player's liking.
*
* Note: If you are using Button Common Events, place this plugin beneath
* Button Common Events in the plugin parameter list.
*
* ============================================================================
* Button Common Event - Comment Tags
* ============================================================================
*
* If you're using Button Common Events, you can make certain Common Events
* able to be bound to the keyboard using Comment Tags. To make a Comment Tag,
* use a Comment Event inside of your Common Event, and insert the following to
* achieve the desired effect:
*
* Comment Tag:
*
* <Config Key: text>
* This is the text displayed on the keyboard if this common event is bound
* to a keyboard key. If this text isn't used, then the text displayed will
* be the common event's name.
*
* <Config Text: text>
* This is the text displayed when selecting a key to bind for the keyboard
* key. This is the text displayed in the selection list. If this text isn't
* used, then the text displayed will be the common event's name.
*
* <Config Required>
* This makes the common event required to be bound on the keyboard before
* the player can exit the configuration menu. In order for this to work
* properly, there needs to be a Button Common Event bound for this common
* event as well.
*
* ============================================================================
* Options Core Settings - Adding the New Options
* ============================================================================
*
* If you are using YEP_OptionsCore.js, you can add a new Option using this
* plugin. Here's the following code/parameter settings you can use with it.
*
* ---------
* Settings:
* ---------
*
* Name:
* \i[83]Keyboard Config
*
* Help Description:
* Configure the game's keyboard settings.
*
* Symbol:
* keyConfig
*
* Show/Hide:
* if (Imported.YEP_KeyboardConfig) {
* show = !Utils.isMobileDevice();
* } else {
* show = false;
* }
*
* Enable:
* enabled = true;
*
* Ext:
* ext = 0;
*
* ----------
* Functions:
* ----------
*
* Make Option Code:
* this.addCommand(name, symbol, enabled, ext);
*
* Draw Option Code:
* var rect = this.itemRectForText(index);
* var statusWidth = this.statusWidth();
* var titleWidth = rect.width - statusWidth;
* this.resetTextColor();
* this.changePaintOpacity(this.isCommandEnabled(index));
* this.drawOptionsName(index);
*
* Process OK Code:
* this.playOkSound();
* SceneManager.push(Scene_KeyConfig);
*
* Cursor Right Code:
* // Empty. Provided by this plugin.
*
* Cursor Left Code:
* // Empty. Provided by this plugin.
*
* Default Config Code:
* // Empty. Provided by this plugin.
*
* Save Config Code:
* // Empty. Provided by this plugin.
*
* Load Config Code:
* // Empty. Provided by this plugin.
*
* ============================================================================
* Changelog
* ============================================================================
*
* Version 1.04:
* - Compatibility update with YEP_OptionsCore.js.
*
* Version 1.03:
* - Bug fixed that prevented the plugin from working if specific other plugins
* weren't present.
*
* Version 1.02:
* - Updated for RPG Maker MV version 1.5.0.
*
* Version 1.01:
* - Compatibility update with Button Common Events.
* - Added <Config Key: text>, <Config Text: text>, and <Config Required>
* comment tags. These tags work together with Button Common Events.
*
* Version 1.00:
* - Finished Plugin!
*/
//=============================================================================
//=============================================================================
// Parameter Variables
//=============================================================================
Yanfly.Parameters = PluginManager.parameters('YEP_KeyboardConfig');
Yanfly.Param = Yanfly.Param || {};
Yanfly.Param.KeyConfigName = String(Yanfly.Parameters['Command Name']);
Yanfly.SetupParameters = function() {
if (Imported.YEP_ButtonCommonEvents) {
Yanfly.Param.KeyConfigEv = String(Yanfly.Parameters['Button Events']);
Yanfly.Param.KeyConfigEv = Yanfly.Param.KeyConfigEv.split(' ');
for (var i = 0; i < Yanfly.Param.KeyConfigEv.length; ++i) {
Yanfly.Param.KeyConfigEv[i] =
parseInt(Yanfly.Param.KeyConfigEv[i]);
};
Yanfly.Param.KeyConfigKeys = {};
for (var key in Yanfly.Param.BCEList) {
value = Yanfly.Param.BCEList[key];
Yanfly.Param.KeyConfigKeys[value] = key;
}
var array = JSON.parse(Yanfly.Parameters['Button Events List'] || '[]');
for (var j = 0; j < array.length; ++j) {
if (Yanfly.Param.KeyConfigEv.contains(array[j])) continue;
Yanfly.Param.KeyConfigEv.push(parseInt(array[j]));
}
} else {
Yanfly.Param.KeyConfigEv = [];
};
};
Yanfly.SetupParameters();
Yanfly.Param.KeyConfigKeyHelp = String(Yanfly.Parameters['Key Help']);
Yanfly.Param.KeyConfigDefaultTx = String(Yanfly.Parameters['Default Layout']);
Yanfly.Param.KeyConfigDefaultHelp = String(Yanfly.Parameters['Default Help']);
Yanfly.Param.KeyConfigWasdTx = String(Yanfly.Parameters['WASD Layout']);
Yanfly.Param.KeyConfigWasdHelp = String(Yanfly.Parameters['WASD Help']);
Yanfly.Param.KeyConfigFinishTx = String(Yanfly.Parameters['Finish Config']);
Yanfly.Param.KeyConfigFinishHelp = String(Yanfly.Parameters['Finish Help']);
Yanfly.Param.KeyConfigAssignColor = Number(Yanfly.Parameters['Assigned Color']);
Yanfly.Param.KeyConfigActionColor = Number(Yanfly.Parameters['Action Color']);
Yanfly.Param.KeyConfigClearTx = String(Yanfly.Parameters['Clear Text']);
Yanfly.Param.KeyConfigOkKey = String(Yanfly.Parameters['OK Key']);
Yanfly.Param.KeyConfigOkTx = String(Yanfly.Parameters['OK Text']);
Yanfly.Param.KeyConfigEscKey = String(Yanfly.Parameters['Escape Key']);
Yanfly.Param.KeyConfigEscTx = String(Yanfly.Parameters['Escape Text']);
Yanfly.Param.KeyConfigCancelKey = String(Yanfly.Parameters['Cancel Key']);
Yanfly.Param.KeyConfigCancelTx = String(Yanfly.Parameters['Cancel Text']);
Yanfly.Param.KeyConfigMenuKey = String(Yanfly.Parameters['Menu Key']);
Yanfly.Param.KeyConfigMenuTx = String(Yanfly.Parameters['Menu Text']);
Yanfly.Param.KeyConfigShiftKey = String(Yanfly.Parameters['Shift Key']);
Yanfly.Param.KeyConfigShiftTx = String(Yanfly.Parameters['Shift Text']);
Yanfly.Param.KeyConfigPageUpKey = String(Yanfly.Parameters['PageUp Key']);
Yanfly.Param.KeyConfigPageUpTx = String(Yanfly.Parameters['PageUp Text']);
Yanfly.Param.KeyConfigPageDnKey = String(Yanfly.Parameters['PageDown Key']);
Yanfly.Param.KeyConfigPageDnTx = String(Yanfly.Parameters['PageDown Text']);
Yanfly.Param.KeyConfigLeftKey = String(Yanfly.Parameters['Left Key']);
Yanfly.Param.KeyConfigLeftTx = String(Yanfly.Parameters['Left Text']);
Yanfly.Param.KeyConfigUpKey = String(Yanfly.Parameters['Up Key']);
Yanfly.Param.KeyConfigUpTx = String(Yanfly.Parameters['Up Text']);
Yanfly.Param.KeyConfigRightKey = String(Yanfly.Parameters['Right Key']);
Yanfly.Param.KeyConfigRightTx = String(Yanfly.Parameters['Right Text']);
Yanfly.Param.KeyConfigDownKey = String(Yanfly.Parameters['Down Key']);
Yanfly.Param.KeyConfigDownTx = String(Yanfly.Parameters['Down Text']);
//=============================================================================
// DataManager
//=============================================================================
Yanfly.KeyConfig.DataManager_isDatabaseLoaded = DataManager.isDatabaseLoaded;
DataManager.isDatabaseLoaded = function() {
if (!Yanfly.KeyConfig.DataManager_isDatabaseLoaded.call(this)) return false;
this.processKeyConfigCommentTags($dataCommonEvents);
return true;
};
DataManager.processKeyConfigCommentTags = function(group) {
Yanfly.KeyConfig.RequiredCommonEvents = [];
for (var n = 1; n < group.length; n++) {
var obj = group[n];
var list = obj.list;
var length = list.length;
var comment = '';
for (var i = 0; i < length; ++i) {
var ev = list[i];
if ([108, 408].contains(ev.code)) comment += ev.parameters[0] + '\n';
}
this.extraKeyConfigCommentTags(obj, comment);
}
};
DataManager.extraKeyConfigCommentTags = function(obj, comment) {
obj.configKey = obj.name;
obj.configText = obj.name;
obj.configRequired = false;
if (comment === '') return;
if (!Imported.YEP_ButtonCommonEvents) return;
var notedata = comment.split(/[\r\n]+/);
for (var i = 0; i < notedata.length; ++i) {
var line = notedata[i];
if (line.match(/<(?:CONFIG KEY):[ ](.*)>/i)) {
obj.configKey = String(RegExp.$1);
} else if (line.match(/<(?:CONFIG TEXT):[ ](.*)>/i)) {
obj.configText = String(RegExp.$1);
} else if (line.match(/<(?:CONFIG REQUIRED)>/i)) {
obj.configRequired = true;
Yanfly.KeyConfig.RequiredCommonEvents.push(obj.id);
}
}
};
//=============================================================================
// Input
//=============================================================================
if (Imported.YEP_ButtonCommonEvents) {
Input._revertButton = function(button) {
};
Input._switchButton = function(button) {
};
}; // Imported.YEP_ButtonCommonEvents
//=============================================================================
// ConfigManager
//=============================================================================
ConfigManager.keyMapper = JSON.parse(JSON.stringify(Input.keyMapper));
ConfigManager.defaultMap = JSON.parse(JSON.stringify(Input.keyMapper));
ConfigManager.wasdMap = {
9: 'tab', 13: 'ok', 16: 'shift', 17: 'control', 18: 'control', 27: 'escape',
32: 'ok', 33: 'pageup', 34: 'pagedown', 37: 'left', 38: 'up', 39: 'right',
40: 'down', 87: 'up', 65: 'left', 83: 'down', 68: 'right', 74: 'ok',
75: 'escape', 77: 'menu', 219: 'pageup', 221: 'pagedown', 45: 'escape',
46: 'ok', 35: 'escape', 36: 'menu', 96: 'escape', 98: 'down', 100: 'left',
102: 'right', 104: 'up', 120: 'debug'
};
if (Imported.YEP_ButtonCommonEvents) {
if (Yanfly.Param.BCEList['tilde'] !== 0) ConfigManager.wasdMap[192] = 'tilde';
if (Yanfly.Param.BCEList['1'] !== 0) ConfigManager.wasdMap[49] = '1';
if (Yanfly.Param.BCEList['2'] !== 0) ConfigManager.wasdMap[50] = '2';
if (Yanfly.Param.BCEList['3'] !== 0) ConfigManager.wasdMap[51] = '3';
if (Yanfly.Param.BCEList['4'] !== 0) ConfigManager.wasdMap[52] = '4';
if (Yanfly.Param.BCEList['5'] !== 0) ConfigManager.wasdMap[53] = '5';
if (Yanfly.Param.BCEList['6'] !== 0) ConfigManager.wasdMap[54] = '6';
if (Yanfly.Param.BCEList['7'] !== 0) ConfigManager.wasdMap[55] = '7';
if (Yanfly.Param.BCEList['8'] !== 0) ConfigManager.wasdMap[56] = '8';
if (Yanfly.Param.BCEList['9'] !== 0) ConfigManager.wasdMap[57] = '9';
if (Yanfly.Param.BCEList['0'] !== 0) ConfigManager.wasdMap[48] = '0';
if (Yanfly.Param.BCEList['minus'] !== 0) ConfigManager.wasdMap[189] = 'minus';
if (Yanfly.Param.BCEList['equal'] !== 0) ConfigManager.wasdMap[187] = 'equal';
if (Yanfly.Param.BCEList['q'] !== 0) ConfigManager.wasdMap[81] = 'q';
if (Yanfly.Param.BCEList['w'] !== 0) ConfigManager.wasdMap[87] = 'w';
if (Yanfly.Param.BCEList['e'] !== 0) ConfigManager.wasdMap[69] = 'e';
if (Yanfly.Param.BCEList['r'] !== 0) ConfigManager.wasdMap[82] = 'r';
if (Yanfly.Param.BCEList['t'] !== 0) ConfigManager.wasdMap[84] = 't';
if (Yanfly.Param.BCEList['y'] !== 0) ConfigManager.wasdMap[89] = 'y';
if (Yanfly.Param.BCEList['u'] !== 0) ConfigManager.wasdMap[85] = 'u';
if (Yanfly.Param.BCEList['i'] !== 0) ConfigManager.wasdMap[73] = 'i';
if (Yanfly.Param.BCEList['o'] !== 0) ConfigManager.wasdMap[79] = 'o';
if (Yanfly.Param.BCEList['p'] !== 0) ConfigManager.wasdMap[80] = 'p';
if (Yanfly.Param.BCEList['foreBrack'] !== 0) ConfigManager.wasdMap[219] =
'foreBrack';
if (Yanfly.Param.BCEList['backBrack'] !== 0) ConfigManager.wasdMap[221] =
'backBrack';
if (Yanfly.Param.BCEList['backSlash'] !== 0) ConfigManager.wasdMap[220] =
'backSlash';
if (Yanfly.Param.BCEList['a'] !== 0) ConfigManager.wasdMap[65] = 'a';
if (Yanfly.Param.BCEList['s'] !== 0) ConfigManager.wasdMap[83] = 's';
if (Yanfly.Param.BCEList['d'] !== 0) ConfigManager.wasdMap[68] = 'd';
if (Yanfly.Param.BCEList['f'] !== 0) ConfigManager.wasdMap[70] = 'f';
if (Yanfly.Param.BCEList['g'] !== 0) ConfigManager.wasdMap[71] = 'g';
if (Yanfly.Param.BCEList['h'] !== 0) ConfigManager.wasdMap[72] = 'h';
if (Yanfly.Param.BCEList['j'] !== 0) ConfigManager.wasdMap[74] = 'j';
if (Yanfly.Param.BCEList['k'] !== 0) ConfigManager.wasdMap[75] = 'k';
if (Yanfly.Param.BCEList['l'] !== 0) ConfigManager.wasdMap[76] = 'l';
if (Yanfly.Param.BCEList['semicolon'] !== 0) ConfigManager.wasdMap[186] =
'semicolon';
if (Yanfly.Param.BCEList['quote'] !== 0) ConfigManager.wasdMap[222] = 'quote';
if (Yanfly.Param.BCEList['enter'] !== 0) ConfigManager.wasdMap[13] = 'enter';
if (Yanfly.Param.BCEList['keyShift'] !== 0) ConfigManager.wasdMap[16] =
'keyShift';
if (Yanfly.Param.BCEList['z'] !== 0) ConfigManager.wasdMap[90] = 'z';
if (Yanfly.Param.BCEList['x'] !== 0) ConfigManager.wasdMap[88] = 'x';
if (Yanfly.Param.BCEList['c'] !== 0) ConfigManager.wasdMap[67] = 'c';
if (Yanfly.Param.BCEList['v'] !== 0) ConfigManager.wasdMap[86] = 'v';
if (Yanfly.Param.BCEList['b'] !== 0) ConfigManager.wasdMap[66] = 'b';
if (Yanfly.Param.BCEList['n'] !== 0) ConfigManager.wasdMap[78] = 'n';
if (Yanfly.Param.BCEList['m'] !== 0) ConfigManager.wasdMap[77] = 'm';
if (Yanfly.Param.BCEList['comma'] !== 0) ConfigManager.wasdMap[188] = 'comma';
if (Yanfly.Param.BCEList['period'] !== 0) ConfigManager.wasdMap[190] = 'period';
if (Yanfly.Param.BCEList['foreSlash'] !== 0) ConfigManager.wasdMap[191] =
'foreSlash';
if (Yanfly.Param.BCEList['space'] !== 0) ConfigManager.wasdMap[32] = 'space';
if (Yanfly.Param.BCEList['dirLeft'] !== 0) ConfigManager.wasdMap[37] =
'dirLeft';
if (Yanfly.Param.BCEList['dirUp'] !== 0) ConfigManager.wasdMap[38] = 'dirUp';
if (Yanfly.Param.BCEList['dirRight'] !== 0) ConfigManager.wasdMap[39] =
'dirRight';
if (Yanfly.Param.BCEList['dirDown'] !== 0) ConfigManager.wasdMap[40] =
'dirDown';
if (Yanfly.Param.BCEList['ins'] !== 0) ConfigManager.wasdMap[45] = 'ins';
if (Yanfly.Param.BCEList['del'] !== 0) ConfigManager.wasdMap[46] = 'del';
if (Yanfly.Param.BCEList['home'] !== 0) ConfigManager.wasdMap[36] = 'home';
if (Yanfly.Param.BCEList['end'] !== 0) ConfigManager.wasdMap[35] = 'end';
if (Yanfly.Param.BCEList['pageUp'] !== 0) ConfigManager.wasdMap[33] = 'pageUp';
if (Yanfly.Param.BCEList['pageDown'] !== 0) ConfigManager.wasdMap[34] =
'pageDown';
if (Yanfly.Param.BCEList['num0'] !== 0) ConfigManager.wasdMap[96] = 'num0';
if (Yanfly.Param.BCEList['num1'] !== 0) ConfigManager.wasdMap[97] = 'num1';
if (Yanfly.Param.BCEList['num2'] !== 0) ConfigManager.wasdMap[98] = 'num2';
if (Yanfly.Param.BCEList['num3'] !== 0) ConfigManager.wasdMap[99] = 'num3';
if (Yanfly.Param.BCEList['num4'] !== 0) ConfigManager.wasdMap[100] = 'num4';
if (Yanfly.Param.BCEList['num5'] !== 0) ConfigManager.wasdMap[101] = 'num5';
if (Yanfly.Param.BCEList['num6'] !== 0) ConfigManager.wasdMap[102] = 'num6';
if (Yanfly.Param.BCEList['num7'] !== 0) ConfigManager.wasdMap[103] = 'num7';
if (Yanfly.Param.BCEList['num8'] !== 0) ConfigManager.wasdMap[104] = 'num8';
if (Yanfly.Param.BCEList['num9'] !== 0) ConfigManager.wasdMap[105] = 'num9';
if (Yanfly.Param.BCEList['numPeriod'] !== 0) ConfigManager.wasdMap[110] =
'numPeriod';
if (Yanfly.Param.BCEList['numPlus'] !== 0) ConfigManager.wasdMap[107] =
'numPlus';
if (Yanfly.Param.BCEList['numMinus'] !== 0) ConfigManager.wasdMap[109] =
'numMinus';
if (Yanfly.Param.BCEList['numTimes'] !== 0) ConfigManager.wasdMap[106] =
'numTimes';
if (Yanfly.Param.BCEList['numDivide'] !== 0) ConfigManager.wasdMap[111] =
'numDivide';
};
Yanfly.KeyConfig.ConfigManager_makeData = ConfigManager.makeData;
ConfigManager.makeData = function() {
var config = Yanfly.KeyConfig.ConfigManager_makeData.call(this);
config.keyMapper = this.keyMapper;
return config;
};
Yanfly.KeyConfig.ConfigManager_applyData = ConfigManager.applyData;
ConfigManager.applyData = function(config) {
Yanfly.KeyConfig.ConfigManager_applyData.call(this, config);
this.keyMapper = this.readKeyConfig(config, 'keyMapper');
this.applyKeyConfig();
};
ConfigManager.applyKeyConfig = function() {
Input.keyMapper = this.keyMapper;
Input.update();
Input.clear();
};
ConfigManager.readKeyConfig = function(config, name) {
var value = config[name];
if (value !== undefined) {
return value;
} else {
return JSON.parse(JSON.stringify(ConfigManager.defaultMap));
}
};
//=============================================================================
// Window_Options
//=============================================================================
Yanfly.KeyConfig.Window_Options_addGeneralOptions =
Window_Options.prototype.addGeneralOptions;
Window_Options.prototype.addGeneralOptions = function() {
Yanfly.KeyConfig.Window_Options_addGeneralOptions.call(this);
if (!Imported.YEP_OptionsCore) this.addKeyConfigCommand();
};
Window_Options.prototype.addKeyConfigCommand = function() {
if (Utils.isMobileDevice()) return;
this.addCommand(Yanfly.Param.KeyConfigName, 'keyConfig', true);
};
if (!Imported.YEP_OptionsCore) {
Yanfly.KeyConfig.Window_Options_drawItem =
Window_Options.prototype.drawItem;
Window_Options.prototype.drawItem = function(index) {
if (this.commandSymbol(index) === 'keyConfig') {
var rect = this.itemRectForText(index);
var text = this.commandName(index);
this.resetTextColor();
this.changePaintOpacity(this.isCommandEnabled(index));
this.drawText(text, rect.x, rect.y, rect.width, 'left');
} else {
Yanfly.KeyConfig.Window_Options_drawItem.call(this, index);
}
};
Yanfly.KeyConfig.Window_Options_processOk =
Window_Options.prototype.processOk;
Window_Options.prototype.processOk = function() {
if (this.commandSymbol(this.index()) === 'keyConfig') {
Window_Command.prototype.processOk.call(this);
} else {
Yanfly.KeyConfig.Window_Options_processOk.call(this);
}
};
}; // Imported.YEP_OptionsCore
//=============================================================================
// Window_KeyConfig
//=============================================================================
function Window_KeyConfig() {
this.initialize.apply(this, arguments);
};
Window_KeyConfig._keyLayout = [
'~', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', ' ', 'Ins',
'Home', 'PgUp', ' ', '#pD/', '*', '#pD-', ' ', 'Q', 'W', 'E', 'R', 'T', 'Y',
'U', 'I', 'O', 'P', '[', ']', '\\', 'Del', 'End', 'PgDn', '#pD7', '#pD8',
'#pD9', '+', ' ', 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', ';', "'",
'Enter', 'Enter', ' ', ' ', ' ', '#pD4', '#pD5', '#pD6', '+', 'Shift',
'Shift', 'Z', 'X', 'C', 'V', 'B', 'N', 'M', ',', '.', '/', 'Shift', 'Shift',
' ', '↑', ' ', '#pD1', '#pD2', '#pD3', 'En', ' ', ' ', ' ', 'Space', 'Space',
'Space', 'Space', 'Space', 'Space', 'Space', ' ', ' ', ' ', ' ', '←', '↓',
'→', '#pD0', '#pD0', '#pD.', 'En'
];
Window_KeyConfig._refId = {
'~': 192, '0': 48, '1': 49, '2': 50, '3': 51, '4': 52,
'5': 53, '6': 54, '7': 55, '8': 56, '9': 57, '-': 189,
'=': 187, 'Ins': 45, 'Home': 36, 'PgUp': 33, '#pD/': 111, '*': 106,
'#pD-': 109, 'Q': 81, 'W': 87, 'E': 69, 'R': 82, 'T': 84,
'Y': 89, 'U': 85, 'I': 73, 'O': 79, 'P': 80, '[': 219,
']': 221, '\\': 220, 'Del': 46, 'End': 35, 'PgDn': 34, '#pD7': 103,
'#pD8': 104, '#pD9': 105, '+': 107, 'A': 65, 'S': 83, 'D': 68,
'F': 70, 'G': 71, 'H': 72, 'J': 74, 'K': 75, 'L': 76,
';': 186, "'": 222, 'Enter': 13, '#pD4': 100, '#pD5': 101, '#pD6': 102,
'Shift': 16, 'Z': 90, 'X': 88, 'C': 67, 'V': 86, 'B': 66,
'N': 78, 'M': 77, ',': 188, '.': 190, '/': 191, 'Shift': 16,
'↑': 38, '#pD1': 97, '#pD2': 98, '#pD3': 99, 'En': 13, 'Space': 32,
'←': 37, '↓': 40, '→': 39, '#pD0': 96, '#pD.': 110
};
Window_KeyConfig.prototype = Object.create(Window_Command.prototype);
Window_KeyConfig.prototype.constructor = Window_KeyConfig;
Window_KeyConfig.prototype.initialize = function(helpWindow) {
var wy = helpWindow.height;
Window_Command.prototype.initialize.call(this, 0, wy);
this.setHelpWindow(helpWindow);
this.height = Graphics.boxHeight - wy;
this.refresh();
this.activate();
this.select(0);
};
Window_KeyConfig.prototype.windowWidth = function() {
return Graphics.boxWidth;
};
Window_KeyConfig.prototype.maxCols = function() {
return 21;
};
Window_KeyConfig.prototype.spacing = function() {
return 1;
};
Window_KeyConfig.prototype.itemHeight = function() {
return this.lineHeight() * 2;
};
Window_KeyConfig.prototype.itemTextAlign = function() {
return 'center';
};
Window_KeyConfig.prototype.makeCommandList = function(index) {
for (var i = 0; i < Window_KeyConfig._keyLayout.length; ++i) {
var keyName = Window_KeyConfig._keyLayout[i];
var enabled = this.isKeyEnabled(keyName);
this.addCommand(keyName, 'key', enabled);
}
this.addCommand(Yanfly.Param.KeyConfigDefaultTx, 'default', true);
for (var i = 0; i < 6; ++i) this.addCommand(' ', 'default', true);
this.addCommand(Yanfly.Param.KeyConfigWasdTx, 'wasd', true);
for (var i = 0; i < 6; ++i) this.addCommand(' ', 'wasd', true);
this.addCommand(Yanfly.Param.KeyConfigFinishTx, 'cancel', true);
for (var i = 0; i < 6; ++i) this.addCommand(' ', 'cancel', true);
};
Window_KeyConfig.prototype.isKeyEnabled = function(keyName) {
return !([' ', 'Enter', 'En', '↑', '←', '↓', '→'].contains(keyName));
};
Window_KeyConfig.prototype.itemRect = function(index) {
var rect = Window_Selectable.prototype.itemRect.call(this, index);
var maxCols = this.maxCols();
if ([41, 62].contains(index)) {
rect.y = Math.floor(41 / maxCols) * rect.height - this._scrollY;
rect.height = this.itemHeight() * 2;
} else if ([54, 55].contains(index)) {
rect.x = 54 % maxCols * (rect.width + this.spacing()) - this._scrollX;
rect.width = (this.itemWidth() + this.spacing()) * 2 - this.spacing();
} else if ([63, 64].contains(index)) {
rect.x = 63 % maxCols * (rect.width + this.spacing()) - this._scrollX;
rect.width = (this.itemWidth() + this.spacing()) * 2 - this.spacing();
} else if ([75, 76].contains(index)) {
rect.x = 75 % maxCols * (rect.width + this.spacing()) - this._scrollX;
rect.width = (this.itemWidth() + this.spacing()) * 2 - this.spacing();
} else if ([83, 104].contains(index)) {
rect.y = Math.floor(83 / maxCols) * rect.height - this._scrollY;
rect.height = this.itemHeight() * 2;
} else if ([87, 88, 89, 90, 91, 92, 93].contains(index)) {
rect.x = 87 % maxCols * (rect.width + this.spacing()) - this._scrollX;
rect.width = (this.itemWidth() + this.spacing()) * 7 - this.spacing();
} else if ([101, 102].contains(index)) {
rect.x = 101 % maxCols * (rect.width + this.spacing()) - this._scrollX;
rect.width = (this.itemWidth() + this.spacing()) * 2 - this.spacing();
} else if ([105, 106, 107, 108, 109, 110, 111].contains(index)) {
rect.x = 105 % maxCols * (rect.width + this.spacing()) - this._scrollX;
rect.width = (this.itemWidth() + this.spacing()) * 7 - this.spacing();
} else if ([112, 113, 114, 115, 116, 117, 118].contains(index)) {
rect.x = 112 % maxCols * (rect.width + this.spacing()) - this._scrollX;
rect.width = (this.itemWidth() + this.spacing()) * 7 - this.spacing();
} else if ([119, 120, 121, 122, 123, 124, 125].contains(index)) {
rect.x = 119 % maxCols * (rect.width + this.spacing()) - this._scrollX;
rect.width = (this.itemWidth() + this.spacing()) * 7 - this.spacing();
}
rect.y += Math.max(0, (this.contents.height - this.lineHeight() * 12) / 2);
return rect;
};
Window_KeyConfig.prototype.leaveEmpty = function(index) {
return [55, 56, 57, 58, 62, 64, 76, 77, 79, 84, 85, 86, 88, 89, 90, 91,
92, 93, 94, 95, 96, 97, 102, 104, 106, 107, 108, 109, 110, 111, 113, 114,
115, 116, 117, 118, 120, 121, 122, 123, 124, 125].contains(index);
};
Window_KeyConfig.prototype.drawItem = function(index) {
if (this.leaveEmpty(index)) return;
this.drawItemRect(index);
this.drawItemKey(index);
this.drawItemAction(index);
};
Window_KeyConfig.prototype.drawItemRect = function(index) {
var rect = this.itemRect(index);
var color = this.getRectColor(index);
this.drawRect(rect.x+1, rect.y+1, rect.width-2, rect.height-2, color);
};
Window_KeyConfig.prototype.getRectColor = function(index) {
if (index > 104) return this.gaugeBackColor();
var key = Window_KeyConfig._refId[this.commandName(index)];
var action = Input.keyMapper[key];
if (action !== undefined) {
return this.textColor(Yanfly.Param.KeyConfigAssignColor);
} else {
return this.gaugeBackColor();
}
};
Window_KeyConfig.prototype.drawRect = function(dx, dy, dw, dh, color) {
this.changePaintOpacity(false);
this.contents.fillRect(dx, dy, dw, dh, color);
this.changePaintOpacity(true);
};
Window_KeyConfig.prototype.drawItemKey = function(index) {
this.resetFontSettings();
this.contents.fontSize -= 8;
this.resetTextColor();
this.changePaintOpacity(true);
var rect = this.itemRectForText(index);
var align = this.itemTextAlign();
this.drawText(this.visualName(index), rect.x, rect.y, rect.width, align);
};
Window_KeyConfig.prototype.visualName = function(index) {
var text = this._list[index].name;
text = text.replace(/#pD/gi, '' );
return text;
};
Window_KeyConfig.prototype.drawItemAction = function(index) {
var key = Window_KeyConfig._refId[this.commandName(index)];
var action = Input.keyMapper[key];
if (action === undefined) return;
this.resetFontSettings();
this.contents.fontSize -= 8;
var color = this.textColor(Yanfly.Param.KeyConfigActionColor);
this.changeTextColor(color);
this.changePaintOpacity(true);
var rect = this.itemRectForText(index);
rect.y += this.lineHeight();
var align = this.itemTextAlign();
this.drawText(this.actionKey(action), rect.x, rect.y, rect.width, align);
};
Window_KeyConfig.prototype.actionKey = function(action) {
switch(action) {
case 'ok':
return Yanfly.Param.KeyConfigOkKey;
break;
case 'escape':
return Yanfly.Param.KeyConfigEscKey;
break;
case 'cancel':
return Yanfly.Param.KeyConfigCancelKey;
break;
case 'menu':
return Yanfly.Param.KeyConfigMenuKey;
break;
case 'shift':
return Yanfly.Param.KeyConfigShiftKey;
break;
case 'pageup':
return Yanfly.Param.KeyConfigPageUpKey;
break;
case 'pagedown':
return Yanfly.Param.KeyConfigPageDnKey;
break;
case 'left':
return Yanfly.Param.KeyConfigLeftKey;
break;
case 'up':
return Yanfly.Param.KeyConfigUpKey;
break;
case 'right':
return Yanfly.Param.KeyConfigRightKey;
break;
case 'down':
return Yanfly.Param.KeyConfigDownKey;
break;
default:
if (Imported.YEP_ButtonCommonEvents) {
if (Yanfly.Param.BCEList[action]) {
var id = Yanfly.Param.BCEList[action];
var ev = $dataCommonEvents[id];
return ev.configKey;
}
}
return '';
break;
}
};
Window_KeyConfig.prototype.cursorDown = function(wrap) {
var index = this.index();
if (index >= 105) {
this.select(index - 104);
} else if ([41, 62].contains(index)) {
this.select(83);
} else if ([83, 104].contains(index)) {
this.select(125);
} else {
Window_Command.prototype.cursorDown.call(this, wrap);
}
};
Window_KeyConfig.prototype.cursorUp = function(wrap) {
var index = this.index();
if (index === 0) {
this.select(125);
} else if (index <= 20) {
this.select(index + 104);
} else if ([41, 62].contains(index)) {
this.select(20);
} else if ([83, 104].contains(index)) {
this.select(41);
} else {
Window_Command.prototype.cursorUp.call(this, wrap);
}
};
Window_KeyConfig.prototype.cursorRight = function(wrap) {
var index = this.index();
if ([54, 55].contains(index)) {
this.select(56);
} else if ([63, 64].contains(index)) {
this.select(65);
} else if ([75, 76].contains(index)) {
this.select(77);
} else if ([87, 88, 89, 90, 91, 92, 93].contains(index)) {
this.select(94);
} else if ([101, 102].contains(index)) {
this.select(103);
} else if ([105, 106, 107, 108, 109, 110, 111].contains(index)) {
this.select(112);
} else if ([112, 113, 114, 115, 116, 117, 118].contains(index)) {
this.select(119);
} else if ([119, 120, 121, 122, 123, 124, 125].contains(index)) {
this.select(0);
} else {
Window_Command.prototype.cursorRight.call(this, wrap);
}
};
Window_KeyConfig.prototype.cursorLeft = function(wrap) {
var index = this.index();
if (index === 0) {
this.select(125);
} else if ([54, 55].contains(index)) {
this.select(53);
} else if ([63, 64].contains(index)) {
this.select(62);
} else if ([75, 76].contains(index)) {
this.select(74);
} else if ([87, 88, 89, 90, 91, 92, 93].contains(index)) {
this.select(86);
} else if ([101, 102].contains(index)) {
this.select(100);
} else if ([105, 106, 107, 108, 109, 110, 111].contains(index)) {
this.select(104);
} else if ([112, 113, 114, 115, 116, 117, 118].contains(index)) {
this.select(111);
} else if ([119, 120, 121, 122, 123, 124, 125].contains(index)) {
this.select(118);
} else {
Window_Command.prototype.cursorLeft.call(this, wrap);
}
};
Window_KeyConfig.prototype.updateHelp = function() {
if (!this._helpWindow) return;
switch (this.currentSymbol()) {
case 'key':
this._helpWindow.setText(Yanfly.Param.KeyConfigKeyHelp);
break;
case 'default':
this._helpWindow.setText(Yanfly.Param.KeyConfigDefaultHelp);
break;
case 'wasd':
this._helpWindow.setText(Yanfly.Param.KeyConfigWasdHelp);
break;
case 'cancel':
this._helpWindow.setText(Yanfly.Param.KeyConfigFinishHelp);
break;
default:
this._helpWindow.clear();
break;
}
};
//=============================================================================
// Window_KeyAction
//=============================================================================
function Window_KeyAction() {
this.initialize.apply(this, arguments);
};
Window_KeyAction.prototype = Object.create(Window_Command.prototype);
Window_KeyAction.prototype.constructor = Window_KeyAction;
Window_KeyAction.prototype.initialize = function() {
Window_Command.prototype.initialize.call(this, 0, 0);
this.x = (Graphics.boxWidth - this.width) / 2;
this.y = (Graphics.boxHeight - this.height) / 2;
this.openness = 0;
this.deactivate();
};
Window_KeyAction.prototype.windowWidth = function() {
return Graphics.boxWidth / 2;
};
Window_KeyAction.prototype.windowHeight = function() {
var value = this.fittingHeight(this.numVisibleRows())
return Math.min(value, Graphics.boxHeight);
};
Window_KeyAction.prototype.makeCommandList = function() {
this.addCommand(Yanfly.Param.KeyConfigClearTx, 'ok', true, 'clear');
this.addCommand(Yanfly.Param.KeyConfigOkTx, 'ok', true, 'ok');
this.addCommand(Yanfly.Param.KeyConfigEscTx, 'ok', true, 'escape');
this.addCommand(Yanfly.Param.KeyConfigCancelTx, 'ok', true, 'cancel');
this.addCommand(Yanfly.Param.KeyConfigMenuTx, 'ok', true, 'menu');
this.addCommand(Yanfly.Param.KeyConfigShiftTx, 'ok', true, 'shift');
this.addCommand(Yanfly.Param.KeyConfigPageUpTx, 'ok', true, 'pageup');
this.addCommand(Yanfly.Param.KeyConfigPageDnTx, 'ok', true, 'pagedown');
this.addCommand(Yanfly.Param.KeyConfigLeftTx, 'ok', true, 'left');
this.addCommand(Yanfly.Param.KeyConfigUpTx, 'ok', true, 'up');
this.addCommand(Yanfly.Param.KeyConfigRightTx, 'ok', true, 'right');
this.addCommand(Yanfly.Param.KeyConfigDownTx, 'ok', true, 'down');
if (Imported.YEP_ButtonCommonEvents) this.addButtonCommonEvents();
};
Window_KeyAction.prototype.addButtonCommonEvents = function() {
var length = Yanfly.Param.KeyConfigEv.length;
for (var i = 0 ; i < length; ++i) {
var eventId = Yanfly.Param.KeyConfigEv[i];
if (Yanfly.Param.KeyConfigKeys[eventId]) {
var ev = $dataCommonEvents[eventId];
var key = Yanfly.Param.KeyConfigKeys[eventId];
var text = ev.configText;
this.addCommand(text, 'ok', true, key);
}
}
};
//=============================================================================
// Scene_Options
//=============================================================================
Yanfly.KeyConfig.Scene_Options_createOptionsWindow =
Scene_Options.prototype.createOptionsWindow;
Scene_Options.prototype.createOptionsWindow = function() {
Yanfly.KeyConfig.Scene_Options_createOptionsWindow.call(this);
this._optionsWindow.setHandler('keyConfig', this.commandKeyConfig.bind(this));
};
Scene_Options.prototype.commandKeyConfig = function() {
SceneManager.push(Scene_KeyConfig);
};
//=============================================================================
// Scene_KeyConfig
//=============================================================================
function Scene_KeyConfig() {
this.initialize.apply(this, arguments);
}
Scene_KeyConfig.prototype = Object.create(Scene_MenuBase.prototype);
Scene_KeyConfig.prototype.constructor = Scene_KeyConfig;
Scene_KeyConfig.prototype.initialize = function() {
Scene_MenuBase.prototype.initialize.call(this);
};
Scene_KeyConfig.prototype.create = function() {
Scene_MenuBase.prototype.create.call(this);
this.createHelpWindow();
this.createKeyConfigWindow();
this.createKeyActionWindow();
};
Scene_KeyConfig.prototype.terminate = function() {
Scene_MenuBase.prototype.terminate.call(this);
ConfigManager.save();
};
Scene_KeyConfig.prototype.refreshWindows = function() {
this._configWindow.refresh();
this._configWindow.activate();
ConfigManager.save();
};
Scene_KeyConfig.prototype.createKeyConfigWindow = function() {
this._configWindow = new Window_KeyConfig(this._helpWindow);
this._configWindow.setHandler('default', this.commandDefault.bind(this));
this._configWindow.setHandler('wasd', this.commandWasd.bind(this));
this._configWindow.setHandler('cancel', this.commandExit.bind(this));
this._configWindow.setHandler('key', this.commandKey.bind(this));
this.addWindow(this._configWindow);
};
Scene_KeyConfig.prototype.createKeyActionWindow = function() {
this._actionWindow = new Window_KeyAction();
this._actionWindow.setHandler('ok', this.onActionOk.bind(this));
this._actionWindow.setHandler('cancel', this.onActionCancel.bind(this));
this.addWindow(this._actionWindow);
};
Scene_KeyConfig.prototype.commandDefault = function() {
ConfigManager.keyMapper =
JSON.parse(JSON.stringify(ConfigManager.defaultMap));
ConfigManager.applyKeyConfig();
this.refreshWindows();
};
Scene_KeyConfig.prototype.commandWasd = function() {
ConfigManager.keyMapper = JSON.parse(JSON.stringify(ConfigManager.wasdMap));
ConfigManager.applyKeyConfig();
this.refreshWindows();
};
Scene_KeyConfig.prototype.commandKey = function() {
this._actionWindow.select(0);
this._actionWindow.open();
this._actionWindow.activate();
};
Scene_KeyConfig.prototype.onActionCancel = function() {
this._actionWindow.close();
this._actionWindow.deactivate();
this._configWindow.activate();
};
Scene_KeyConfig.prototype.onActionOk = function() {
var action = this._actionWindow.currentExt();
var name = this._configWindow.commandName(this._configWindow.index());
var key = Window_KeyConfig._refId[name];
if (action === 'clear') {
ConfigManager.keyMapper[key] = undefined;
} else {
ConfigManager.keyMapper[key] = action;
}
SoundManager.playEquip();
ConfigManager.applyKeyConfig();
this.onActionCancel();
this.refreshWindows();
};
Scene_KeyConfig.prototype.commandExit = function() {
if (!this.canExit()) {
SoundManager.playBuzzer();
this._configWindow.activate();
return;
}
this.popScene();
};
Scene_KeyConfig.prototype.canExit = function() {
if (!Imported.YEP_ButtonCommonEvents) return true;
for (var i = 0; i < Yanfly.KeyConfig.RequiredCommonEvents.length; ++i) {
var commonEventId = Yanfly.KeyConfig.RequiredCommonEvents[i];
if (!this.isCommonEventBound(commonEventId)) return false;
}
return true;
};
Scene_KeyConfig.prototype.isCommonEventBound = function(id) {
var length = Window_KeyConfig._keyLayout.length;
for (var i = 0; i < length; ++i) {
var key = Window_KeyConfig._refId[this._configWindow.commandName(i)];
var action = Input.keyMapper[key];
if (Yanfly.Param.BCEList[action] === id) return true;
}
return false;
};
//=============================================================================
// End of File
//=============================================================================
- HonorMembre
- Nombre de messages : 149
Age : 32
Distinction : aucune
Date d'inscription : 07/07/2014
Re: Keyboard Config (YEP)
Lun 10 Mai 2021 - 16:16
Oui, désolé je sais c'est mal de réclamer des plugins payant xD mais merci à toi
- crackerwoodMembre
- Nombre de messages : 364
Age : 39
Localisation : Derrière son pc y parait
Distinction : aucune
Date d'inscription : 03/08/2008
Re: Keyboard Config (YEP)
Lun 10 Mai 2021 - 18:27
Euh à ma connaissance il est gratuit si télécharger seul. Seul le pack est payant. Enfin je crois.
Sinon de rien.
Sinon de rien.
- KingdommangasMembre
- Nombre de messages : 1410
Localisation : Ma tête
Distinction : Débrouillarde notoire é_è [Mist']
Ou celle qui partageait plus vite que son ombre [Gel']
Poisson 2017 [Amal]
Grâce à elle, tout le forum appelle Yamashi "Mamashi" [Yama]
Entraide d'Or
Règne dans l'ombre de la commu'
Youtubeuse beauté reconvertie dans le gaming [Amal']
Date d'inscription : 05/05/2015
Re: Keyboard Config (YEP)
Mar 11 Mai 2021 - 10:48
Tu as ce starter pack qui est gratuit si tu veux
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